Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 177 days ago
6 / 4 / 6
K / D / A
35.3%
Kill participation
882.1
Damage / min
11,453g
531.5 gold / min
9
6 placed · 1 cleared
196
9.1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhello kolofou#whoam
Irelia · Top
8 / 9 / 2
29.4% KP
16,584
21% share
10,222g
149 CS · 6.9/m
Batsu#000
Pantheon · Jungle
4 / 3 / 9
38.2% KP
12,794
16.2% share
9,360g
131 CS · 6.1/m
apantsak#ΝΩΕ
Kalista · Mid
16 / 3 / 2
52.9% KP
28,256
35.7% share
15,769g
226 CS · 10.5/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 4 / 6
35.3% KP
19,009
24% share
11,453g
196 CS · 9.1/m
Kutyadobalo#xdd
Milio · Support
0 / 4 / 15
44.1% KP
2,451
3.1% share
7,236g
22 CS · 1/m
Red side
Defeat失去的那个#low
Yasuo · Top
4 / 8 / 4
34.8% KP
12,937
19.1% share
8,491g
158 CS · 7.3/m
smraďoch#pica
Ekko · Jungle
4 / 6 / 7
47.8% KP
11,105
16.4% share
9,303g
167 CS · 7.7/m
LUVNOTHOTTIES111#KEEF
Naafiri · Mid
4 / 4 / 8
52.2% KP
14,847
21.9% share
8,464g
124 CS · 5.8/m
Demon Krippas#EUNE
Kai'Sa · ADC
0 / 9 / 4
17.4% KP
5,734
8.5% share
7,272g
157 CS · 7.3/m
kagaroo#3746
Vi · Support
11 / 7 / 7
78.3% KP
23,024
34% share
10,573g
68 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
