Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 176 days ago
7 / 4 / 18
K / D / A
56.8%
Kill participation
1,451.9
Damage / min
16,176g
500.3 gold / min
14
10 placed · 1 cleared
278
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWriteDownLpPeak#123
Shen · Top
5 / 11 / 12
56.7% KP
26,879
25.5% share
14,100g
234 CS · 7.2/m
zhienzhien#EUNE
Hecarim · Jungle
12 / 8 / 5
56.7% KP
18,358
17.4% share
14,923g
217 CS · 6.7/m
Almost x Absent#EUNE
LeBlanc · Mid
8 / 7 / 1
30% KP
24,129
22.9% share
12,865g
243 CS · 7.5/m
GermanSpy#Johns
Miss Fortune · ADC
3 / 7 / 8
36.7% KP
22,662
21.5% share
13,364g
226 CS · 7/m
T1 KERIA Fanboi#EUNE
Karma · Support
2 / 11 / 10
40% KP
13,457
12.8% share
8,654g
35 CS · 1.1/m
Red side
VictoryLast Chance#top
Pantheon · Top
13 / 9 / 9
50% KP
38,395
23.8% share
13,641g
138 CS · 4.3/m
Nightshade#6363
Talon · Jungle
19 / 6 / 7
59.1% KP
42,559
26.4% share
20,118g
305 CS · 9.4/m
ArlenfZgA#EUNE
Malzahar · Mid
3 / 5 / 17
45.5% KP
20,662
12.8% share
15,109g
305 CS · 9.4/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 4 / 18
56.8% KP
46,946
29.1% share
16,176g
278 CS · 8.6/m
AlexIsMyDaddy#AlexD
Nami · Support
2 / 7 / 32
77.3% KP
12,490
7.8% share
10,043g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
