Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 175 days ago
5 / 5 / 4
K / D / A
52.9%
Kill participation
667.8
Damage / min
10,928g
430.8 gold / min
13
8 placed · 2 cleared
229
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOverlord666665#12345
Garen · Top
2 / 2 / 0
11.8% KP
20,280
23.4% share
10,016g
247 CS · 9.7/m
FLAWS AND SINS#Adel
Zed · Jungle
6 / 4 / 6
70.6% KP
21,741
25.1% share
12,337g
183 CS · 7.2/m
shiz0phr3nic#cnc
Malzahar · Mid
2 / 10 / 4
35.3% KP
14,407
16.6% share
8,961g
213 CS · 8.4/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 5 / 4
52.9% KP
16,940
19.5% share
10,928g
229 CS · 9/m
EnsU#IONIA
Senna · Support
2 / 12 / 10
70.6% KP
13,285
15.3% share
7,845g
28 CS · 1.1/m
Red side
VictorySamanan#EUNE
Tryndamere · Top
3 / 1 / 4
21.2% KP
16,040
17.9% share
11,703g
262 CS · 10.3/m
Sata Andagi#rixma
Ambessa · Jungle
11 / 4 / 7
54.5% KP
24,544
27.3% share
12,813g
204 CS · 8/m
Duufus#EUNE
Hwei · Mid
13 / 2 / 7
60.6% KP
28,772
32.1% share
13,710g
239 CS · 9.4/m
Hyoizaburo#EUNE
Smolder · ADC
5 / 5 / 7
36.4% KP
16,357
18.2% share
11,480g
203 CS · 8/m
edgy smile#katil
Zilean · Support
1 / 5 / 19
60.6% KP
4,035
4.5% share
7,493g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
