Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 175 days ago
10 / 3 / 7
K / D / A
58.6%
Kill participation
1,105.8
Damage / min
14,102g
592.5 gold / min
10
7 placed · 1 cleared
251
10.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatШЖ괏Fiolek괏ЖШ#PIRAT
Gangplank · Top
1 / 7 / 4
35.7% KP
19,770
29.3% share
7,520g
148 CS · 6.2/m
FALUSY#china
Nocturne · Jungle
3 / 8 / 3
42.9% KP
9,562
14.1% share
8,327g
158 CS · 6.6/m
HunLilacsigha#EUNE
Mel · Mid
6 / 2 / 0
42.9% KP
18,099
26.8% share
10,829g
218 CS · 9.2/m
UA Gangsta Shiet#EUNE
Jhin · ADC
3 / 9 / 4
50% KP
10,374
15.4% share
8,784g
162 CS · 6.8/m
PRESEASON DOGS#EUNE
Seraphine · Support
1 / 3 / 7
57.1% KP
9,773
14.5% share
6,605g
41 CS · 1.7/m
Red side
VictoryKurde Balans#EUNE
Illaoi · Top
6 / 4 / 4
34.5% KP
27,031
31.1% share
12,562g
243 CS · 10.2/m
MymicLuka#EUNE
Gwen · Jungle
6 / 4 / 5
37.9% KP
11,424
13.1% share
12,069g
207 CS · 8.7/m
Xarienn#EUNE
Corki · Mid
5 / 2 / 4
31% KP
15,676
18% share
10,740g
211 CS · 8.9/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 3 / 7
58.6% KP
26,317
30.3% share
14,102g
251 CS · 10.5/m
6 9#BOMBA
Nami · Support
2 / 1 / 15
58.6% KP
6,455
7.4% share
8,435g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
