Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 175 days ago
13 / 5 / 19
K / D / A
57.1%
Kill participation
2,108.5
Damage / min
18,510g
581.8 gold / min
16
11 placed · 3 cleared
300
9.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatηóż#npc
Dr. Mundo · Top
6 / 4 / 2
32% KP
34,932
31.3% share
14,309g
261 CS · 8.2/m
Shinsaku#KMF
Rengar · Jungle
14 / 14 / 2
64% KP
38,763
34.7% share
19,571g
194 CS · 6.1/m
Postać Znana#elo
Morgana · Mid
1 / 11 / 4
20% KP
14,155
12.7% share
10,472g
207 CS · 6.5/m
Piss Demon#RCA90
Kennen · ADC
2 / 13 / 4
24% KP
12,633
11.3% share
12,347g
214 CS · 6.7/m
FrogyZ#EUNE
LeBlanc · Support
2 / 15 / 5
28% KP
11,280
10.1% share
9,024g
52 CS · 1.6/m
Red side
VictoryMedafury#Peace
Darius · Top
4 / 5 / 5
16.1% KP
26,485
13.7% share
12,928g
243 CS · 7.6/m
TAAAAAAAMPONELLA#tomic
Viego · Jungle
17 / 8 / 6
41.1% KP
42,351
21.9% share
16,267g
234 CS · 7.4/m
Nickhp#EUNE
Akali · Mid
18 / 3 / 15
58.9% KP
43,109
22.3% share
14,963g
206 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 5 / 19
57.1% KP
67,084
34.8% share
18,510g
300 CS · 9.4/m
noula#KR33
Janna · Support
4 / 4 / 38
75% KP
13,941
7.2% share
11,759g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
