Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 175 days ago
12 / 2 / 14
K / D / A
70.3%
Kill participation
1,304
Damage / min
13,682g
572.1 gold / min
10
6 placed · 0 cleared
183
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKapi32Q#EUNE
Mordekaiser · Top
3 / 5 / 3
40% KP
14,111
20.8% share
9,326g
167 CS · 7/m
Cupcake#BUFA
Zac · Jungle
1 / 8 / 8
60% KP
12,422
18.3% share
7,841g
123 CS · 5.1/m
GodlikeHexa2#EUNE
Zed · Mid
2 / 8 / 3
33.3% KP
15,449
22.7% share
8,154g
151 CS · 6.3/m
TEAM TRANNOS#west
Jinx · ADC
4 / 6 / 6
66.7% KP
15,933
23.4% share
12,051g
215 CS · 9/m
yarden#EUNE
Bard · Support
5 / 10 / 3
53.3% KP
10,034
14.8% share
8,540g
12 CS · 0.5/m
Red side
VictoryThurgar#1990
Warwick · Top
6 / 1 / 9
40.5% KP
17,719
17.9% share
9,649g
182 CS · 7.6/m
keta und krawall#xdxd
Hecarim · Jungle
6 / 3 / 10
43.2% KP
15,704
15.8% share
11,445g
224 CS · 9.4/m
Nickhp#EUNE
Akali · Mid
6 / 5 / 7
35.1% KP
18,625
18.8% share
9,481g
130 CS · 5.4/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 2 / 14
70.3% KP
31,188
31.4% share
13,682g
183 CS · 7.7/m
K Y#99999
Senna · Support
7 / 4 / 22
78.4% KP
16,014
16.1% share
10,397g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
