Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 174 days ago
12 / 2 / 8
K / D / A
52.6%
Kill participation
1,125.6
Damage / min
15,532g
563.8 gold / min
14
7 placed · 1 cleared
262
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGurgena#EUNE
Garen · Top
4 / 7 / 6
66.7% KP
22,012
28.3% share
11,681g
201 CS · 7.3/m
Gragalodon#Barel
Gragas · Jungle
7 / 8 / 4
73.3% KP
17,009
21.9% share
11,874g
158 CS · 5.7/m
Adelin#SCAR
Brand · Mid
2 / 9 / 7
60% KP
23,508
30.2% share
9,189g
175 CS · 6.4/m
P0lak z Polski#EUNE
Jinx · ADC
2 / 7 / 2
26.7% KP
11,515
14.8% share
12,509g
233 CS · 8.5/m
N1KN1K#EUNE
Lulu · Support
0 / 7 / 4
26.7% KP
3,758
4.8% share
6,324g
25 CS · 0.9/m
Red side
VictoryMeraklija#ZDS
Vayne · Top
2 / 3 / 7
23.7% KP
17,336
15.2% share
10,846g
204 CS · 7.4/m
Demon Hours#MNSTR
Nocturne · Jungle
9 / 2 / 10
50% KP
17,532
15.3% share
13,812g
219 CS · 7.9/m
QIYKING#KRR1
Qiyana · Mid
15 / 6 / 3
47.4% KP
40,019
35% share
15,205g
195 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 2 / 8
52.6% KP
31,011
27.1% share
15,532g
262 CS · 9.5/m
Laq#0410
Nautilus · Support
0 / 2 / 21
55.3% KP
8,328
7.3% share
8,822g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
