Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 174 days ago
8 / 5 / 7
K / D / A
71.4%
Kill participation
1,297.2
Damage / min
14,401g
485.4 gold / min
18
10 placed · 0 cleared
239
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHeze#aaaaa
Shen · Top
7 / 6 / 3
47.6% KP
15,259
15.1% share
11,596g
227 CS · 7.7/m
KhishiG#4289
Kayn · Jungle
2 / 10 / 7
42.9% KP
17,549
17.4% share
9,537g
156 CS · 5.3/m
PGBadger#EUNE
Anivia · Mid
2 / 4 / 8
47.6% KP
21,308
21.2% share
10,596g
243 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 5 / 7
71.4% KP
38,484
38.2% share
14,401g
239 CS · 8.1/m
SilosaSun#vau
Thresh · Support
2 / 7 / 11
61.9% KP
8,146
8.1% share
7,963g
25 CS · 0.8/m
Red side
VictorySyn Syna Waldka#dumb
Irelia · Top
5 / 3 / 1
18.8% KP
11,672
9.7% share
12,906g
263 CS · 8.9/m
niewyobrazalne#1121
Sylas · Jungle
7 / 4 / 15
68.8% KP
27,937
23.1% share
14,030g
219 CS · 7.4/m
castravete33#gypsi
Zed · Mid
5 / 6 / 7
37.5% KP
21,956
18.2% share
12,103g
216 CS · 7.3/m
MosXARH#Peina
Smolder · ADC
14 / 2 / 11
78.1% KP
50,628
41.9% share
18,803g
304 CS · 10.2/m
T0Ni3J4#5801
Sona · Support
1 / 6 / 20
65.6% KP
8,663
7.2% share
9,095g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
