Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 174 days ago
4 / 2 / 2
K / D / A
27.3%
Kill participation
592
Damage / min
10,796g
456.5 gold / min
12
8 placed · 0 cleared
237
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZen#TOP
Ornn · Top
0 / 6 / 0
0% KP
8,504
19.7% share
7,010g
148 CS · 6.3/m
ITS OK TRUST ME#8707
Hecarim · Jungle
1 / 3 / 2
75% KP
6,184
14.3% share
8,007g
153 CS · 6.5/m
interestless#kat
Katarina · Mid
1 / 6 / 1
50% KP
8,400
19.5% share
6,855g
149 CS · 6.3/m
Psycho#mania
Viktor · ADC
1 / 1 / 2
75% KP
15,328
35.5% share
8,985g
219 CS · 9.3/m
Martin Gale#BCBC
Nami · Support
1 / 6 / 2
75% KP
4,760
11% share
6,097g
26 CS · 1.1/m
Red side
VictoryYggdrasilTea#4444
Shen · Top
3 / 0 / 5
36.4% KP
16,463
22.5% share
11,083g
220 CS · 9.3/m
么Obsession么#meow
Udyr · Jungle
6 / 1 / 3
40.9% KP
13,525
18.5% share
11,894g
209 CS · 8.8/m
xOrbit#EUNE
Malzahar · Mid
4 / 1 / 6
45.5% KP
18,220
24.9% share
10,770g
219 CS · 9.3/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 2 / 2
27.3% KP
14,001
19.1% share
10,796g
237 CS · 10/m
Nayo#Nayo
Pyke · Support
5 / 0 / 11
72.7% KP
10,998
15% share
8,768g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
