Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 174 days ago
6 / 2 / 13
K / D / A
82.6%
Kill participation
1,335.7
Damage / min
19,166g
508.6 gold / min
19
11 placed · 3 cleared
388
10.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrReiss#EUNE
Garen · Top
9 / 7 / 5
60.9% KP
30,608
21.3% share
17,037g
263 CS · 7/m
Wukoko#banan
Wukong · Jungle
6 / 8 / 9
65.2% KP
23,721
16.5% share
15,087g
248 CS · 6.6/m
Koosiek#EUNE
Lissandra · Mid
1 / 7 / 10
47.8% KP
27,539
19.2% share
13,395g
320 CS · 8.5/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 2 / 13
82.6% KP
50,334
35% share
19,166g
388 CS · 10.3/m
CzarnaLili#EUNE
Nami · Support
1 / 2 / 18
82.6% KP
11,504
8% share
9,734g
29 CS · 0.8/m
Red side
DefeatBASVAG#OPSF
Darius · Top
7 / 3 / 3
38.5% KP
21,944
17.5% share
15,943g
294 CS · 7.8/m
애담펜그고위#Kurek
Ambessa · Jungle
4 / 6 / 7
42.3% KP
19,759
15.8% share
14,983g
262 CS · 7/m
super#523
Yone · Mid
14 / 5 / 6
76.9% KP
58,866
46.9% share
21,250g
363 CS · 9.6/m
Misuneu#ZERI
Zeri · ADC
1 / 3 / 3
15.4% KP
18,859
15% share
15,453g
343 CS · 9.1/m
Chikipiki#Chiki
Lulu · Support
0 / 6 / 7
26.9% KP
5,978
4.8% share
9,050g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
