Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 174 days ago
13 / 2 / 9
K / D / A
62.9%
Kill participation
1,313.7
Damage / min
17,105g
592.9 gold / min
12
11 placed · 1 cleared
279
9.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXusopnixths#niaou
Jax · Top
9 / 8 / 3
57.1% KP
27,475
32.1% share
13,089g
238 CS · 8.2/m
farewell sanity#EUW
Talon · Jungle
7 / 9 / 3
47.6% KP
19,980
23.3% share
12,567g
176 CS · 6.1/m
YAMETEEE KUDASAI#EUNE
Veigar · Mid
1 / 5 / 5
28.6% KP
15,985
18.7% share
11,222g
261 CS · 9/m
Rematick#LOL
Smolder · ADC
4 / 6 / 3
33.3% KP
18,194
21.2% share
11,395g
241 CS · 8.4/m
Rhan#2311
Rakan · Support
0 / 7 / 7
33.3% KP
4,023
4.7% share
7,012g
21 CS · 0.7/m
Red side
VictoryBleed For Darius#7108
Darius · Top
4 / 6 / 5
25.7% KP
13,210
11.5% share
10,592g
199 CS · 6.9/m
PaGa#razvi
Hecarim · Jungle
8 / 2 / 11
54.3% KP
21,238
18.4% share
15,165g
270 CS · 9.4/m
jedz guwno#swag
Kog'Maw · Mid
8 / 4 / 14
62.9% KP
34,967
30.4% share
13,661g
238 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 2 / 9
62.9% KP
37,899
32.9% share
17,105g
279 CS · 9.7/m
바보 같은#ST3
Karma · Support
2 / 7 / 22
68.6% KP
7,836
6.8% share
9,211g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
