Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 173 days ago
3 / 5 / 7
K / D / A
55.6%
Kill participation
1,099.5
Damage / min
13,122g
450.7 gold / min
15
9 placed · 3 cleared
270
9.3 CS / min
Objective control
0
Dragons
2
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrGoooogle#EUNE
Warwick · Top
4 / 4 / 5
50% KP
21,111
20.8% share
12,459g
244 CS · 8.4/m
FLICKSVAGEN#TRUMP
Graves · Jungle
7 / 8 / 4
61.1% KP
20,055
19.7% share
12,394g
178 CS · 6.1/m
LifeStealluvREBS#6969
Vladimir · Mid
3 / 5 / 5
44.4% KP
17,944
17.6% share
10,409g
227 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 5 / 7
55.6% KP
32,013
31.5% share
13,122g
270 CS · 9.3/m
UPO Shen#EUNE
Thresh · Support
1 / 7 / 13
77.8% KP
10,577
10.4% share
8,466g
34 CS · 1.2/m
Red side
Victoryヒoニニoユ SINGED#2709
Singed · Top
5 / 4 / 10
51.7% KP
20,885
17.2% share
11,016g
218 CS · 7.5/m
Oćekonjadajojdam#saki5
Hecarim · Jungle
12 / 2 / 11
79.3% KP
40,792
33.7% share
17,573g
285 CS · 9.8/m
Main Jungle#EUNE
LeBlanc · Mid
6 / 4 / 8
48.3% KP
25,222
20.8% share
11,603g
206 CS · 7.1/m
Sarg3ON#OTP
Ezreal · ADC
6 / 4 / 6
41.4% KP
28,179
23.3% share
13,574g
237 CS · 8.1/m
voskrese#EUNE
Braum · Support
0 / 4 / 18
62.1% KP
6,052
5% share
8,382g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
