Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 172 days ago
16 / 5 / 12
K / D / A
66.7%
Kill participation
1,043.2
Damage / min
18,459g
621.5 gold / min
10
10 placed · 0 cleared
232
7.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFRAME MOGGED#LOW
Fiora · Top
3 / 3 / 12
35.7% KP
15,557
14.2% share
13,003g
260 CS · 8.8/m
tunnel to summer#000
Talon · Jungle
11 / 9 / 12
54.8% KP
30,000
27.4% share
16,095g
216 CS · 7.3/m
BULLET HELL#hazz
Yasuo · Mid
10 / 4 / 10
47.6% KP
25,128
22.9% share
15,314g
245 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
16 / 5 / 12
66.7% KP
30,983
28.3% share
18,459g
232 CS · 7.8/m
TyrantHmada#EUNE
Alistar · Support
2 / 5 / 21
54.8% KP
7,907
7.2% share
9,965g
19 CS · 0.6/m
Red side
Defeat韋 恩#chill
Varus · Top
3 / 6 / 3
23.1% KP
19,001
18.3% share
10,930g
247 CS · 8.3/m
yougoodmud#002
Ekko · Jungle
4 / 10 / 9
50% KP
20,759
20% share
11,922g
187 CS · 6.3/m
no puedo jugar#11111
Zed · Mid
4 / 6 / 4
30.8% KP
22,735
21.9% share
14,091g
278 CS · 9.4/m
KochamJezusa123#amen
Tristana · ADC
5 / 10 / 3
30.8% KP
18,072
17.4% share
11,520g
223 CS · 7.5/m
Montez Ψ#EUNE
Camille · Support
10 / 10 / 7
65.4% KP
23,055
22.2% share
12,890g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
