Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 171 days ago
15 / 3 / 9
K / D / A
55.8%
Kill participation
1,124.2
Damage / min
16,458g
634.2 gold / min
14
10 placed · 1 cleared
236
9.1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynech se vyšetřit#8888
Aatrox · Top
4 / 5 / 4
18.6% KP
19,414
18.2% share
10,211g
233 CS · 9/m
Wikusia#WAIFU
Talon · Jungle
16 / 4 / 9
58.1% KP
28,827
27% share
17,206g
203 CS · 7.8/m
strainor#MID
Ahri · Mid
6 / 3 / 9
34.9% KP
18,379
17.2% share
13,527g
254 CS · 9.8/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 3 / 9
55.8% KP
29,173
27.4% share
16,458g
236 CS · 9.1/m
GHOST HANDS#drain
Jarvan IV · Support
2 / 5 / 28
69.8% KP
10,826
10.2% share
9,465g
13 CS · 0.5/m
Red side
DefeatTwalfa#EUW
Galio · Top
1 / 5 / 5
30% KP
15,400
18.6% share
8,236g
178 CS · 6.9/m
LEE SIN GOD#6969
Viego · Jungle
5 / 13 / 5
50% KP
17,979
21.8% share
11,581g
119 CS · 4.6/m
HulMeNeSkero#Ggez
Xerath · Mid
7 / 8 / 5
60% KP
21,986
26.6% share
10,564g
190 CS · 7.3/m
weeeles#6665
Varus · ADC
6 / 10 / 2
40% KP
16,399
19.9% share
10,535g
182 CS · 7/m
The K1ckk#Kick
Blitzcrank · Support
1 / 7 / 7
40% KP
10,823
13.1% share
6,644g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
