Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 170 days ago
13 / 6 / 13
K / D / A
70.3%
Kill participation
1,162.3
Damage / min
20,483g
574 gold / min
21
12 placed · 2 cleared
309
8.7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykulu#ndza
Olaf · Top
10 / 14 / 7
45.9% KP
50,619
32.2% share
17,394g
222 CS · 6.2/m
Mochi#Tkm
Amumu · Jungle
2 / 9 / 16
48.6% KP
23,668
15.1% share
13,410g
222 CS · 6.2/m
ØneSingleLie#1000
Syndra · Mid
5 / 9 / 11
43.2% KP
22,028
14% share
14,871g
282 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 6 / 13
70.3% KP
41,476
26.4% share
20,483g
309 CS · 8.7/m
Tinx#Tinx
Seraphine · Support
7 / 9 / 22
78.4% KP
19,309
12.3% share
13,418g
43 CS · 1.2/m
Red side
DefeatDerethic#EUNE
Shen · Top
9 / 4 / 20
61.7% KP
31,078
19% share
16,471g
273 CS · 7.7/m
Ambis#gulp
Pantheon · Jungle
15 / 6 / 17
68.1% KP
45,581
27.9% share
17,407g
230 CS · 6.4/m
EGO xMafy#Mafya
Viktor · Mid
13 / 7 / 11
51.1% KP
36,185
22.1% share
15,611g
222 CS · 6.2/m
T1Prõdigy#love
Ashe · ADC
7 / 11 / 17
51.1% KP
39,001
23.9% share
17,644g
265 CS · 7.4/m
melon yi x#666
Rell · Support
3 / 9 / 27
63.8% KP
11,545
7.1% share
10,875g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
