Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 170 days ago
2 / 5 / 11
K / D / A
46.4%
Kill participation
781.9
Damage / min
15,563g
419.3 gold / min
37
20 placed · 2 cleared
311
8.4 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzaviika sex acc#EUNE
Karma · Top
2 / 3 / 7
27.3% KP
21,157
12.5% share
13,093g
287 CS · 7.7/m
stankela#1212
Rengar · Jungle
18 / 6 / 6
72.7% KP
53,494
31.6% share
22,201g
331 CS · 8.9/m
black nails#988
Zed · Mid
10 / 7 / 10
60.6% KP
58,527
34.5% share
19,088g
248 CS · 6.7/m
Jίm#EUNE
Lux · ADC
1 / 5 / 5
18.2% KP
29,830
17.6% share
13,923g
307 CS · 8.3/m
deme#xyz
Janna · Support
2 / 7 / 14
48.5% KP
6,406
3.8% share
10,399g
23 CS · 0.6/m
Red side
VictoryCukiereczek#Pcake
Zaahen · Top
3 / 7 / 10
46.4% KP
26,214
22% share
15,905g
295 CS · 7.9/m
Spok3N#EUNE
Master Yi · Jungle
20 / 7 / 3
82.1% KP
38,178
32% share
22,216g
282 CS · 7.6/m
MosXARH#Peina
Malzahar · Mid
2 / 9 / 7
32.1% KP
21,152
17.7% share
15,583g
339 CS · 9.1/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 5 / 11
46.4% KP
29,022
24.3% share
15,563g
311 CS · 8.4/m
SpookyDaScary#GR3Y
Zilean · Support
1 / 5 / 14
53.6% KP
4,649
3.9% share
9,860g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
