Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 170 days ago
5 / 3 / 13
K / D / A
41.9%
Kill participation
1,016
Damage / min
12,868g
466.8 gold / min
14
9 placed · 1 cleared
259
9.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLukys#ONDD1
Yone · Top
6 / 9 / 3
36% KP
23,362
21.8% share
9,565g
172 CS · 6.2/m
farewell sanity#EUW
Talon · Jungle
7 / 8 / 6
52% KP
22,441
20.9% share
13,065g
212 CS · 7.7/m
Cikas#SEP29
Vladimir · Mid
3 / 9 / 1
16% KP
25,237
23.5% share
9,947g
201 CS · 7.3/m
Nacia#Y1NN
Kai'Sa · ADC
6 / 6 / 4
40% KP
21,259
19.8% share
12,304g
223 CS · 8.1/m
Yowamushii#EUNE
Ashe · Support
3 / 11 / 11
56% KP
14,975
14% share
8,214g
30 CS · 1.1/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
5 / 3 / 13
41.9% KP
28,009
21.9% share
12,868g
259 CS · 9.4/m
kric zzz#gng
Rengar · Jungle
14 / 5 / 7
48.8% KP
29,479
23.1% share
15,617g
237 CS · 8.6/m
Czarny Marcin#Black
Katarina · Mid
9 / 3 / 5
32.6% KP
23,496
18.4% share
13,075g
207 CS · 7.5/m
DemonLordDraven#EUNE
Yunara · ADC
11 / 6 / 9
46.5% KP
29,916
23.4% share
16,664g
221 CS · 8/m
wazzup beijing#Cpz
Bard · Support
4 / 8 / 18
51.2% KP
16,818
13.2% share
9,831g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
