Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 170 days ago
8 / 4 / 17
K / D / A
56.8%
Kill participation
1,119
Damage / min
16,920g
495.7 gold / min
21
13 placed · 2 cleared
277
8.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory神圣的精准#tian
Camille · Top
14 / 8 / 7
47.7% KP
39,907
25.4% share
17,697g
273 CS · 8/m
Failure#FLAW
Graves · Jungle
11 / 6 / 10
47.7% KP
28,757
18.3% share
17,732g
274 CS · 8/m
MΙD Scripts#EUNE
Zaahen · Mid
8 / 5 / 9
38.6% KP
34,677
22.1% share
14,737g
229 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 4 / 17
56.8% KP
38,196
24.3% share
16,920g
277 CS · 8.1/m
Dexter#Miki
Lux · Support
3 / 11 / 12
34.1% KP
15,717
10% share
10,526g
62 CS · 1.8/m
Red side
Defeatunlike me#km5
Kayle · Top
9 / 12 / 7
47.1% KP
33,313
23.9% share
14,949g
236 CS · 6.9/m
ÖRT#173
Zac · Jungle
4 / 8 / 6
29.4% KP
19,579
14% share
12,360g
206 CS · 6/m
Alex San#Rusu
Zed · Mid
11 / 13 / 6
50% KP
41,472
29.8% share
15,411g
166 CS · 4.9/m
MIN PATAS FF RE#2310
Tristana · ADC
10 / 5 / 8
52.9% KP
34,119
24.5% share
19,912g
325 CS · 9.5/m
dodel#EUNE
Karma · Support
0 / 6 / 19
55.9% KP
10,905
7.8% share
9,282g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
