Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 169 days ago
6 / 3 / 15
K / D / A
48.8%
Kill participation
1,137.3
Damage / min
14,237g
473.3 gold / min
28
12 placed · 2 cleared
296
9.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatمقاول أنفار#مهدي
Aatrox · Top
5 / 7 / 6
47.8% KP
18,621
20.2% share
13,242g
217 CS · 7.2/m
Sláva Izraeli#fet
Kayn · Jungle
6 / 9 / 4
43.5% KP
16,285
17.7% share
11,233g
174 CS · 5.8/m
Boomerr#EUNE
Lux · Mid
3 / 7 / 6
39.1% KP
25,657
27.8% share
11,183g
231 CS · 7.7/m
過量服用就像是生命的太空滑翔#临床死亡
Twitch · ADC
8 / 14 / 10
78.3% KP
24,299
26.3% share
13,708g
173 CS · 5.8/m
SgMowyy#EUNE
Lulu · Support
1 / 6 / 17
78.3% KP
7,398
8% share
8,786g
28 CS · 0.9/m
Red side
VictoryFeedora#Bele
Fiora · Top
0 / 2 / 0
0% KP
1,105
1% share
4,665g
10 CS · 0.3/m
π diddy#oil1
Graves · Jungle
27 / 1 / 6
76.7% KP
43,258
38.3% share
21,963g
306 CS · 10.2/m
Anrteus#rdctd
Aurelion Sol · Mid
6 / 3 / 15
48.8% KP
34,213
30.3% share
14,237g
296 CS · 9.8/m
hi im suki#GGEZ
Miss Fortune · ADC
9 / 9 / 16
58.1% KP
27,225
24.1% share
15,095g
243 CS · 8.1/m
palm beach Pete#EUNE1
Nami · Support
1 / 8 / 31
74.4% KP
7,246
6.4% share
10,412g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
