Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 169 days ago
6 / 7 / 4
K / D / A
71.4%
Kill participation
610
Damage / min
12,454g
469.1 gold / min
16
11 placed · 1 cleared
227
8.5 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykanew#love
Ornn · Top
4 / 2 / 7
29.7% KP
20,185
19.9% share
10,536g
191 CS · 7.2/m
A Vital Point#EUNE
Zed · Jungle
9 / 3 / 5
37.8% KP
14,206
14% share
13,927g
272 CS · 10.2/m
3 kule bo Syndra#EUNE
Xerath · Mid
10 / 2 / 3
35.1% KP
31,029
30.6% share
13,396g
255 CS · 9.6/m
yearning#lain
Draven · ADC
12 / 4 / 7
51.4% KP
19,511
19.2% share
16,191g
215 CS · 8.1/m
impeccable#blodi
Neeko · Support
2 / 3 / 17
51.4% KP
16,437
16.2% share
8,998g
46 CS · 1.7/m
Red side
DefeatSláva Izraeli#fet
Camille · Top
0 / 8 / 1
7.1% KP
13,436
19.8% share
8,191g
183 CS · 6.9/m
BITEK#CYL
Wukong · Jungle
3 / 3 / 5
57.1% KP
12,988
19.2% share
10,631g
183 CS · 6.9/m
250BPM UPTEMPO#XTC
Vladimir · Mid
3 / 6 / 2
35.7% KP
7,360
10.9% share
8,633g
177 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 7 / 4
71.4% KP
16,195
23.9% share
12,454g
227 CS · 8.5/m
Patyx#4622
Vel'Koz · Support
2 / 13 / 7
64.3% KP
17,768
26.2% share
8,068g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
