Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 169 days ago
8 / 4 / 5
K / D / A
35.1%
Kill participation
732.6
Damage / min
14,887g
551.7 gold / min
16
10 placed · 0 cleared
263
9.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymakony#jax
Jax · Top
2 / 9 / 3
13.5% KP
9,219
9.2% share
8,825g
163 CS · 6/m
jacob skinny#5314
Kha'Zix · Jungle
5 / 7 / 11
43.2% KP
19,766
19.7% share
13,717g
164 CS · 6.1/m
Kurta Rina#faqns
Katarina · Mid
17 / 3 / 3
54.1% KP
33,046
32.9% share
16,016g
232 CS · 8.6/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 4 / 5
35.1% KP
19,769
19.7% share
14,887g
263 CS · 9.7/m
Ozempic Queen#1MG
Senna · Support
5 / 4 / 17
59.5% KP
18,693
18.6% share
11,386g
26 CS · 1/m
Red side
DefeatSillyBoyKisser#MONKE
Gragas · Top
5 / 6 / 8
48.1% KP
20,580
22.4% share
10,344g
170 CS · 6.3/m
NAH I WILL WIN#Dimi
Graves · Jungle
15 / 11 / 3
66.7% KP
30,226
32.9% share
15,939g
195 CS · 7.2/m
An0nymusL0ve#EUNE
Yone · Mid
4 / 10 / 2
22.2% KP
19,015
20.7% share
10,243g
215 CS · 8/m
Duzra#EUNE
Ashe · ADC
2 / 5 / 7
33.3% KP
15,256
16.6% share
9,827g
188 CS · 7/m
moneyfaker#EUN32
Janna · Support
1 / 5 / 10
40.7% KP
6,779
7.4% share
6,794g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
