Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 169 days ago
11 / 6 / 18
K / D / A
60.4%
Kill participation
1,340.2
Damage / min
20,281g
507.7 gold / min
25
14 placed · 3 cleared
314
7.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKataarinaa#EUNE
Katarina · Top
14 / 8 / 8
45.8% KP
37,046
21.1% share
18,051g
228 CS · 5.7/m
ycx#EUWE
Hecarim · Jungle
5 / 7 / 17
45.8% KP
18,684
10.7% share
16,705g
262 CS · 6.6/m
Bochva12#EUNE
Akshan · Mid
14 / 10 / 12
54.2% KP
39,077
22.3% share
19,695g
288 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 6 / 18
60.4% KP
53,539
30.5% share
20,281g
314 CS · 7.9/m
Hékás#dog
Lux · Support
4 / 5 / 26
62.5% KP
27,022
15.4% share
13,871g
74 CS · 1.9/m
Red side
DefeatZuko#十 く3
Yasuo · Top
10 / 7 / 3
36.1% KP
30,163
22.6% share
20,331g
346 CS · 8.7/m
Sebastian D#EUNE
Briar · Jungle
9 / 11 / 9
50% KP
26,948
20.2% share
17,851g
272 CS · 6.8/m
black nails#988
Yone · Mid
10 / 9 / 6
44.4% KP
33,789
25.3% share
18,851g
351 CS · 8.8/m
MosXARH#Peina
Twitch · ADC
7 / 13 / 7
38.9% KP
31,956
23.9% share
16,226g
241 CS · 6/m
adamiecv8#guwno
Senna · Support
0 / 8 / 18
50% KP
10,584
7.9% share
12,105g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
