Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 169 days ago
7 / 4 / 21
K / D / A
80%
Kill participation
1,490.1
Damage / min
16,745g
537 gold / min
12
11 placed · 0 cleared
276
8.9 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykangurek#2115
Naafiri · Top
7 / 9 / 8
42.9% KP
36,482
25.5% share
14,004g
215 CS · 6.9/m
never enough#wuju
Master Yi · Jungle
12 / 6 / 7
54.3% KP
34,761
24.3% share
18,283g
225 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · Mid
7 / 4 / 21
80% KP
46,466
32.5% share
16,745g
276 CS · 8.9/m
Ornngazmysweet#EUNEE
Samira · ADC
4 / 7 / 6
28.6% KP
14,600
10.2% share
13,851g
248 CS · 8/m
KochamKotkiGotki#ZBL
Pyke · Support
5 / 1 / 10
42.9% KP
10,842
7.6% share
10,699g
56 CS · 1.8/m
Red side
DefeatDzikibydalk#EUNE
Kled · Top
9 / 7 / 2
40.7% KP
19,547
19.5% share
14,868g
221 CS · 7.1/m
Kurakao drink#lll
Elise · Jungle
7 / 9 / 6
48.1% KP
16,083
16.1% share
12,625g
195 CS · 6.3/m
Coyote Starrk#Elvii
Yasuo · Mid
6 / 8 / 5
40.7% KP
21,449
21.4% share
13,992g
278 CS · 8.9/m
DARKSOLDIER62#EUNE
Smolder · ADC
5 / 6 / 9
51.9% KP
36,993
37% share
13,432g
249 CS · 8/m
cr4shex#EUNE
Soraka · Support
0 / 5 / 15
55.6% KP
5,939
5.9% share
8,340g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
