Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 168 days ago
6 / 8 / 11
K / D / A
68%
Kill participation
883.4
Damage / min
13,074g
427.3 gold / min
22
11 placed · 0 cleared
199
6.5 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNikander#0000
Pantheon · Top
10 / 4 / 9
52.8% KP
39,610
31% share
13,789g
226 CS · 7.4/m
Leonix89#EUNE
Fiddlesticks · Jungle
5 / 5 / 17
61.1% KP
24,092
18.9% share
13,104g
218 CS · 7.1/m
BULLET HELL#hazz
Kassadin · Mid
3 / 4 / 9
33.3% KP
18,638
14.6% share
14,310g
274 CS · 9/m
Negan#Samir
Samira · ADC
16 / 7 / 9
69.4% KP
37,362
29.3% share
19,610g
222 CS · 7.3/m
바보 같은#ST3
Blitzcrank · Support
2 / 5 / 21
63.9% KP
7,870
6.2% share
8,997g
22 CS · 0.7/m
Red side
DefeatZolani#Neal
Volibear · Top
5 / 8 / 6
44% KP
20,244
19.6% share
11,461g
180 CS · 5.9/m
Parseltongue#ÍNT
Kayn · Jungle
5 / 6 / 10
60% KP
21,988
21.3% share
14,155g
276 CS · 9/m
Lukys#EUNE1
Irelia · Mid
9 / 8 / 8
68% KP
25,223
24.4% share
13,899g
240 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 8 / 11
68% KP
27,031
26.2% share
13,074g
199 CS · 6.5/m
japko#4200
Lulu · Support
0 / 6 / 19
76% KP
8,785
8.5% share
8,036g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
