Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 168 days ago
6 / 3 / 4
K / D / A
40%
Kill participation
551.6
Damage / min
9,679g
469.9 gold / min
17
9 placed · 1 cleared
196
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEntombed#lust
Vayne · Top
1 / 4 / 1
28.6% KP
6,583
19.1% share
7,248g
191 CS · 9.3/m
farewell sanity#EUW
Talon · Jungle
3 / 6 / 2
71.4% KP
9,849
28.6% share
8,606g
168 CS · 8.2/m
Sin1ster#RANK1
Sylas · Mid
3 / 4 / 0
42.9% KP
9,103
26.5% share
7,218g
145 CS · 7/m
Shinon#nilah
Nilah · ADC
0 / 5 / 2
28.6% KP
4,017
11.7% share
6,807g
150 CS · 7.3/m
rainahas#EUNE
Nami · Support
0 / 6 / 4
57.1% KP
4,843
14.1% share
4,875g
20 CS · 1/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
6 / 3 / 4
40% KP
11,363
17.6% share
9,679g
196 CS · 9.5/m
V O L C A N I C#1903
Rek'Sai · Jungle
8 / 0 / 5
52% KP
10,821
16.8% share
9,908g
154 CS · 7.5/m
Cukiereczek#Pcake
Vex · Mid
8 / 0 / 6
56% KP
17,717
27.5% share
9,788g
191 CS · 9.3/m
PKris#EUNE
Ashe · ADC
2 / 3 / 9
44% KP
17,023
26.4% share
8,382g
174 CS · 8.4/m
SpookyDaScary#GR3Y
Zilean · Support
1 / 1 / 19
80% KP
7,613
11.8% share
6,682g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
