Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 168 days ago
4 / 3 / 9
K / D / A
54.2%
Kill participation
668.5
Damage / min
9,856g
452.5 gold / min
8
7 placed · 0 cleared
190
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySebastian#bebko
Jayce · Top
2 / 4 / 1
12.5% KP
12,908
17.4% share
9,005g
225 CS · 10.3/m
farewell sanity#EUW
Yone · Jungle
9 / 1 / 9
75% KP
20,654
27.9% share
11,384g
185 CS · 8.5/m
DIHORYZE#FRUGO
Zed · Mid
7 / 2 / 7
58.3% KP
19,737
26.7% share
10,169g
191 CS · 8.8/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 3 / 9
54.2% KP
14,562
19.7% share
9,856g
190 CS · 8.7/m
Wybu#MAD
Karma · Support
2 / 2 / 11
54.2% KP
6,196
8.4% share
6,364g
20 CS · 0.9/m
Red side
Defeatmihos#1v9
Irelia · Top
5 / 5 / 1
50% KP
13,469
29.5% share
9,899g
211 CS · 9.7/m
AFTER SMALLVILE#ASCND
Ekko · Jungle
0 / 4 / 3
25% KP
6,902
15.1% share
7,012g
139 CS · 6.4/m
apantsak#ΝΩΕ
Kalista · Mid
4 / 7 / 1
41.7% KP
15,438
33.8% share
9,201g
179 CS · 8.2/m
Zire#EUNE
Yasuo · ADC
3 / 3 / 2
41.7% KP
6,730
14.7% share
9,264g
174 CS · 8/m
Dimi#1v9
Alistar · Support
0 / 5 / 5
41.7% KP
3,105
6.8% share
5,319g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
