Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 167 days ago
6 / 3 / 13
K / D / A
52.8%
Kill participation
855
Damage / min
14,554g
524.2 gold / min
19
11 placed · 2 cleared
248
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGiovanniRengarS9#Honor
Azir · Top
11 / 3 / 4
41.7% KP
30,930
29.1% share
14,318g
232 CS · 8.4/m
hujdosczania#EUNE
Viego · Jungle
10 / 2 / 6
44.4% KP
20,893
19.7% share
14,047g
227 CS · 8.2/m
futanari pou#pou
Qiyana · Mid
5 / 3 / 6
30.6% KP
20,177
19% share
11,508g
211 CS · 7.6/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 3 / 13
52.8% KP
23,740
22.3% share
14,554g
248 CS · 8.9/m
WhiteBullet#EUNE
Pyke · Support
4 / 5 / 11
41.7% KP
10,500
9.9% share
9,018g
26 CS · 0.9/m
Red side
DefeatMarlboro#101
Jax · Top
1 / 8 / 3
25% KP
15,500
21.9% share
9,422g
199 CS · 7.2/m
haj#tired
Nocturne · Jungle
5 / 6 / 5
62.5% KP
14,575
20.6% share
11,796g
168 CS · 6.1/m
ElectricRaccoon#Racc
Kennen · Mid
9 / 6 / 1
62.5% KP
21,906
31% share
12,594g
208 CS · 7.5/m
cowfish#toxar
Smolder · ADC
0 / 9 / 5
31.3% KP
11,781
16.7% share
10,555g
225 CS · 8.1/m
japko#4200
Lulu · Support
1 / 7 / 7
50% KP
6,957
9.8% share
7,087g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
