Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 166 days ago
2 / 4 / 2
K / D / A
30.8%
Kill participation
626.5
Damage / min
8,653g
362.1 gold / min
10
8 placed · 1 cleared
207
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Seal#313
Yone · Top
2 / 5 / 3
18.5% KP
12,594
18.6% share
10,459g
248 CS · 10.4/m
a ethan#EUNE
Elise · Jungle
6 / 2 / 7
48.1% KP
12,291
18.1% share
11,592g
193 CS · 8.1/m
OPEL ASTRA H#2008
Cho'Gath · Mid
7 / 3 / 4
40.7% KP
10,402
15.4% share
10,149g
188 CS · 7.9/m
LITANY#LTN
Xayah · ADC
10 / 1 / 8
66.7% KP
26,024
38.4% share
14,951g
230 CS · 9.6/m
nobody asked#444
Nami · Support
2 / 2 / 17
70.4% KP
6,451
9.5% share
8,424g
10 CS · 0.4/m
Red side
DefeatАБВ#XDD
Swain · Top
2 / 5 / 1
23.1% KP
10,045
16% share
8,830g
198 CS · 8.3/m
FunfactonMID#EUNE
Kayn · Jungle
6 / 9 / 3
69.2% KP
17,520
27.9% share
10,116g
148 CS · 6.2/m
Anrteus#rdctd
Aurelion Sol · Mid
2 / 4 / 2
30.8% KP
14,974
23.8% share
8,653g
207 CS · 8.7/m
picketpocket1#EUNE
Senna · ADC
3 / 5 / 4
53.8% KP
13,110
20.9% share
8,964g
168 CS · 7/m
Calert#fiddl
Yuumi · Support
0 / 4 / 8
61.5% KP
7,194
11.4% share
5,716g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
