Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 166 days ago
9 / 9 / 4
K / D / A
56.5%
Kill participation
1,121.7
Damage / min
12,084g
452 gold / min
7
7 placed · 0 cleared
188
7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKayle Kayden#EUNE
Mordekaiser · Top
8 / 6 / 2
27% KP
15,254
14.4% share
11,755g
181 CS · 6.8/m
Kraxis#EUNE
Kha'Zix · Jungle
7 / 7 / 7
37.8% KP
24,492
23.1% share
14,127g
203 CS · 7.6/m
TwiVladomainExpa#nsion
Vladimir · Mid
13 / 1 / 1
37.8% KP
28,709
27.1% share
14,791g
249 CS · 9.3/m
AstroGapped#lvcky
Smolder · ADC
8 / 7 / 7
40.5% KP
30,461
28.8% share
14,445g
239 CS · 8.9/m
TWTV thejosiferr#2000
Sona · Support
1 / 2 / 18
51.4% KP
6,988
6.6% share
9,436g
41 CS · 1.5/m
Red side
Defeat100Doła#EUNE
Olaf · Top
8 / 10 / 1
39.1% KP
24,871
25.6% share
11,467g
200 CS · 7.5/m
lysakuяva#777
Hecarim · Jungle
1 / 6 / 10
47.8% KP
14,522
15% share
9,997g
180 CS · 6.7/m
Qestumbaria#EUNE
Syndra · Mid
5 / 6 / 1
26.1% KP
21,305
22% share
11,712g
216 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 9 / 4
56.5% KP
29,988
30.9% share
12,084g
188 CS · 7/m
rainahas#EUNE
Nami · Support
0 / 6 / 14
60.9% KP
6,314
6.5% share
7,591g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
