Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 164 days ago
6 / 4 / 9
K / D / A
53.6%
Kill participation
929.5
Damage / min
12,064g
414.3 gold / min
17
10 placed · 0 cleared
226
7.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDlateric#EUNE
Gragas · Top
14 / 2 / 3
68% KP
34,197
31.9% share
15,792g
234 CS · 8/m
Piniz Glider#Medo
Diana · Jungle
1 / 4 / 9
40% KP
16,009
14.9% share
11,446g
218 CS · 7.5/m
PareXapiXunwMesa#antis
Yasuo · Mid
5 / 11 / 1
24% KP
26,256
24.5% share
14,003g
255 CS · 8.8/m
Waavidrivin#6337
Draven · ADC
4 / 6 / 6
40% KP
15,975
14.9% share
13,150g
222 CS · 7.6/m
x9 egirl talon#uwu69
Seraphine · Support
1 / 5 / 11
48% KP
14,847
13.8% share
8,542g
41 CS · 1.4/m
Red side
Defeatμαρ#mar
Gangplank · Top
5 / 9 / 2
25% KP
25,452
24.2% share
12,264g
223 CS · 7.7/m
DemonLord100#EUNE
Nocturne · Jungle
7 / 2 / 11
64.3% KP
15,222
14.5% share
11,854g
171 CS · 5.9/m
HIGH APM HOT GF#ALEK
Katarina · Mid
10 / 8 / 9
67.9% KP
31,900
30.3% share
12,950g
204 CS · 7/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 4 / 9
53.6% KP
27,065
25.7% share
12,064g
226 CS · 7.8/m
the mid diff#KATA
Rakan · Support
0 / 2 / 13
46.4% KP
5,571
5.3% share
7,265g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
