Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 163 days ago
5 / 2 / 1
K / D / A
31.6%
Kill participation
762.4
Damage / min
11,497g
392.8 gold / min
17
11 placed · 1 cleared
289
9.9 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryĐoko Boko#1234
Jax · Top
4 / 5 / 4
33.3% KP
8,207
8.9% share
11,459g
214 CS · 7.3/m
Obito#bel
Bel'Veth · Jungle
14 / 0 / 6
83.3% KP
41,150
44.8% share
19,389g
286 CS · 9.8/m
japko#4200
Veigar · Mid
4 / 4 / 5
37.5% KP
21,199
23.1% share
13,362g
282 CS · 9.6/m
senny cwl#prink
Twitch · ADC
2 / 9 / 2
16.7% KP
16,600
18.1% share
10,624g
170 CS · 5.8/m
Aki Limetica#2soma
Janna · Support
0 / 2 / 14
58.3% KP
4,763
5.2% share
8,280g
32 CS · 1.1/m
Red side
DefeatVyjebáváč#PERO
Anivia · Top
3 / 8 / 3
31.6% KP
20,512
21.9% share
9,952g
213 CS · 7.3/m
femboy milkies#kirk
Talon · Jungle
3 / 7 / 3
31.6% KP
16,280
17.4% share
11,964g
217 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · Mid
5 / 2 / 1
31.6% KP
22,312
23.8% share
11,497g
289 CS · 9.9/m
harambecomeback3#4824
Smolder · ADC
7 / 4 / 3
52.6% KP
28,884
30.8% share
12,765g
248 CS · 8.5/m
sctm#12121
Nami · Support
1 / 3 / 8
47.4% KP
5,786
6.2% share
7,315g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
