Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 163 days ago
5 / 4 / 11
K / D / A
64%
Kill participation
642.9
Damage / min
12,256g
452.8 gold / min
18
4 placed · 5 cleared
237
8.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoeven#42069
Kayle · Top
5 / 2 / 8
39.4% KP
17,648
19.9% share
13,563g
265 CS · 9.8/m
c c#333
Rengar · Jungle
12 / 6 / 4
48.5% KP
26,903
30.3% share
14,775g
171 CS · 6.3/m
chocomochii#777
Cho'Gath · Mid
11 / 5 / 6
51.5% KP
26,538
29.9% share
13,164g
192 CS · 7.1/m
wojanek JD#1029
Ashe · ADC
3 / 5 / 5
24.2% KP
9,496
10.7% share
11,988g
220 CS · 8.1/m
Dule#Dule4
Leona · Support
2 / 7 / 9
33.3% KP
8,215
9.3% share
7,387g
37 CS · 1.4/m
Red side
DefeatJãyceBond#2137
Jayce · Top
3 / 8 / 1
16% KP
18,126
20.3% share
9,250g
195 CS · 7.2/m
16 γραμμες#11111
Ekko · Jungle
12 / 6 / 8
80% KP
25,910
29% share
14,513g
215 CS · 7.9/m
FlorWin#EUNE
Zed · Mid
4 / 10 / 4
32% KP
20,734
23.2% share
9,747g
194 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 4 / 11
64% KP
17,400
19.5% share
12,256g
237 CS · 8.8/m
voicesmademedoit#sane
Nami · Support
1 / 5 / 15
64% KP
7,165
8% share
7,503g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
