Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 163 days ago
4 / 3 / 5
K / D / A
50%
Kill participation
623.6
Damage / min
11,956g
421.5 gold / min
20
10 placed · 3 cleared
239
8.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrodzyn123321#EUNE
Jax · Top
13 / 0 / 6
59.4% KP
24,859
23.8% share
15,069g
244 CS · 8.6/m
SXEDIO KAPOTA #EUNE
Jayce · Jungle
7 / 5 / 8
46.9% KP
25,590
24.5% share
14,544g
248 CS · 8.7/m
Selais#EUNE
Lissandra · Mid
7 / 4 / 8
46.9% KP
22,845
21.9% share
12,503g
227 CS · 8/m
picketpocket1#EUNE
Caitlyn · ADC
5 / 6 / 6
34.4% KP
24,525
23.5% share
13,158g
218 CS · 7.7/m
Zećirović#222
Milio · Support
0 / 3 / 19
59.4% KP
6,514
6.2% share
8,290g
29 CS · 1/m
Red side
DefeatMichael Scarn#4GON
Garen · Top
2 / 10 / 2
22.2% KP
10,198
15.8% share
9,778g
222 CS · 7.8/m
Gotsyk#CWL
Naafiri · Jungle
6 / 6 / 2
44.4% KP
16,482
25.5% share
12,536g
197 CS · 6.9/m
CiongTaF4jK4#3171
Katarina · Mid
6 / 4 / 5
61.1% KP
17,140
26.5% share
10,648g
213 CS · 7.5/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 3 / 5
50% KP
17,690
27.3% share
11,956g
239 CS · 8.4/m
Roxas#Key69
Nami · Support
0 / 9 / 11
61.1% KP
3,197
4.9% share
7,141g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
