Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 163 days ago
11 / 5 / 9
K / D / A
51.3%
Kill participation
1,067.1
Damage / min
15,254g
598.2 gold / min
11
8 placed · 0 cleared
239
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeurre de miel#8902
Renekton · Top
4 / 6 / 4
32% KP
13,979
17.3% share
9,574g
183 CS · 7.2/m
Ξάκιας#RETA
Rammus · Jungle
4 / 4 / 10
56% KP
13,718
16.9% share
10,121g
106 CS · 4.2/m
štěkám pro ní#low
Irelia · Mid
8 / 10 / 6
56% KP
27,822
34.4% share
11,618g
207 CS · 8.1/m
I guess bro#XDD
Smolder · ADC
5 / 10 / 5
40% KP
17,132
21.2% share
11,059g
196 CS · 7.7/m
TopYasuo#EUNE
Leona · Support
4 / 9 / 5
36% KP
8,288
10.2% share
7,614g
36 CS · 1.4/m
Red side
VictoryÀMAŁATA#EUNE
Teemo · Top
9 / 5 / 5
35.9% KP
29,335
25.4% share
13,243g
219 CS · 8.6/m
Full Counter#djesi
Sylas · Jungle
7 / 3 / 12
48.7% KP
20,193
17.5% share
13,586g
224 CS · 8.8/m
Sin1ster#RANK1
Lissandra · Mid
8 / 5 / 9
43.6% KP
26,260
22.8% share
13,571g
234 CS · 9.2/m
Anrteus#rdctd
Kai'Sa · ADC
11 / 5 / 9
51.3% KP
27,212
23.6% share
15,254g
239 CS · 9.4/m
Banaanikingi#SLAY
Pyke · Support
4 / 7 / 17
53.8% KP
12,421
10.8% share
8,864g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
