Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 163 days ago
2 / 7 / 2
K / D / A
36.4%
Kill participation
457.1
Damage / min
10,734g
382.9 gold / min
13
9 placed · 1 cleared
231
8.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2222#2222
Kled · Top
2 / 2 / 7
32.1% KP
11,556
14.2% share
10,100g
169 CS · 6/m
IT IS HUNTING US#EUNE
Fiddlesticks · Jungle
9 / 2 / 6
53.6% KP
17,002
20.9% share
13,744g
238 CS · 8.5/m
Nórm#42516
Shen · Mid
5 / 2 / 8
46.4% KP
12,621
15.6% share
10,895g
172 CS · 6.1/m
L á t o m#vei
Veigar · ADC
9 / 1 / 7
57.1% KP
25,791
31.8% share
15,204g
285 CS · 10.2/m
TxC Pilótos#TxC
Zyra · Support
3 / 4 / 14
60.7% KP
14,187
17.5% share
9,181g
41 CS · 1.5/m
Red side
Defeatchuvd#EUNE
Vladimir · Top
3 / 5 / 1
36.4% KP
13,576
20.9% share
10,304g
231 CS · 8.2/m
MultiFighter123#zzz
Naafiri · Jungle
4 / 7 / 4
72.7% KP
13,628
20.9% share
11,669g
204 CS · 7.3/m
TűzVarázsIó#EUNE
Taliyah · Mid
1 / 3 / 1
18.2% KP
20,547
31.6% share
10,665g
270 CS · 9.6/m
Anrteus#rdctd
Vayne · ADC
2 / 7 / 2
36.4% KP
12,815
19.7% share
10,734g
231 CS · 8.2/m
kotochlopiec123#meow
Thresh · Support
1 / 6 / 3
36.4% KP
4,543
7% share
6,536g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
