Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 162 days ago
3 / 7 / 6
K / D / A
34.6%
Kill participation
628.5
Damage / min
11,952g
387.6 gold / min
18
11 placed · 3 cleared
221
7.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatminecraft husarz#EUNE
Gangplank · Top
6 / 7 / 9
57.7% KP
31,379
35.6% share
13,380g
226 CS · 7.3/m
Érotomane#XES
Camille · Jungle
11 / 5 / 6
65.4% KP
16,257
18.4% share
15,369g
212 CS · 6.9/m
Haerin#WISH
Garen · Mid
6 / 5 / 4
38.5% KP
17,469
19.8% share
14,947g
313 CS · 10.2/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 7 / 6
34.6% KP
19,378
22% share
11,952g
221 CS · 7.2/m
Moon#Blau
Zilean · Support
0 / 6 / 15
57.7% KP
3,682
4.2% share
7,648g
15 CS · 0.5/m
Red side
Victoryhussars meretrix#EUNE
Fiora · Top
3 / 8 / 8
37.9% KP
16,538
13.7% share
12,086g
230 CS · 7.5/m
Paranoia#ARL
Rengar · Jungle
3 / 6 / 6
31% KP
16,745
13.8% share
12,391g
229 CS · 7.4/m
Anti#fate
Akali · Mid
6 / 5 / 4
34.5% KP
32,072
26.5% share
13,195g
242 CS · 7.8/m
big ego#ionXD
Draven · ADC
17 / 4 / 4
72.4% KP
47,354
39.1% share
23,316g
297 CS · 9.6/m
sofunnybroxdddd#6969
Janna · Support
0 / 3 / 21
72.4% KP
8,428
7% share
10,127g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
