Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 161 days ago
0 / 5 / 4
K / D / A
28.6%
Kill participation
208.1
Damage / min
6,087g
254.5 gold / min
61
27 placed · 7 cleared
34
1.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaerin#WISH
Singed · Top
1 / 5 / 5
20% KP
13,442
15.2% share
9,203g
225 CS · 9.4/m
kacper#kumir
Elise · Jungle
14 / 2 / 9
76.7% KP
30,931
34.9% share
14,363g
170 CS · 7.1/m
237#x237
Zed · Mid
7 / 4 / 3
33.3% KP
17,577
19.8% share
10,439g
186 CS · 7.8/m
RetfihS#EuNo
Brand · ADC
6 / 2 / 10
53.3% KP
20,035
22.6% share
13,070g
213 CS · 8.9/m
잔나플레이어#HOG
Janna · Support
2 / 3 / 18
66.7% KP
6,618
7.5% share
8,096g
33 CS · 1.4/m
Red side
DefeatEIMAI KOTOPOULO#EUNE
Fiora · Top
3 / 3 / 0
21.4% KP
15,575
26.9% share
10,192g
220 CS · 9.2/m
Ghost of Sparta#9390
Master Yi · Jungle
4 / 5 / 0
28.6% KP
9,178
15.9% share
10,155g
183 CS · 7.7/m
mihos#1v9
Irelia · Mid
5 / 8 / 0
35.7% KP
16,273
28.1% share
10,322g
228 CS · 9.5/m
Kurisu#Kudr
Smolder · ADC
2 / 9 / 4
42.9% KP
11,827
20.5% share
9,444g
170 CS · 7.1/m
Anrteus#rdctd
Karma · Support
0 / 5 / 4
28.6% KP
4,977
8.6% share
6,087g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
