Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 161 days ago
9 / 6 / 10
K / D / A
54.3%
Kill participation
996.9
Damage / min
15,164g
493.9 gold / min
16
11 placed · 1 cleared
226
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRinger#why
Cho'Gath · Top
4 / 5 / 2
37.5% KP
13,486
14.4% share
11,878g
204 CS · 6.6/m
ASU Fr4t Leader#M0G
Jarvan IV · Jungle
2 / 7 / 8
62.5% KP
13,950
14.9% share
10,467g
161 CS · 5.2/m
grab me#8008
LeBlanc · Mid
3 / 6 / 2
31.3% KP
17,948
19.2% share
11,160g
247 CS · 8/m
Frank Ocean#8830
Ezreal · ADC
2 / 7 / 6
50% KP
26,802
28.6% share
12,390g
273 CS · 8.9/m
adamiecv8#guwno
Senna · Support
5 / 10 / 5
62.5% KP
21,487
22.9% share
9,751g
29 CS · 0.9/m
Red side
VictoryMefuu#KDODO
K'Sante · Top
7 / 3 / 5
34.3% KP
16,400
14.5% share
13,388g
239 CS · 7.8/m
PILKER SPRITE#4WB
Kha'Zix · Jungle
10 / 0 / 10
57.1% KP
32,463
28.8% share
17,569g
316 CS · 10.3/m
DeaτhŁøτus#EUNE
Katarina · Mid
8 / 3 / 5
37.1% KP
22,624
20.1% share
12,503g
188 CS · 6.1/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 6 / 10
54.3% KP
30,604
27.1% share
15,164g
226 CS · 7.4/m
007TEM#Hatem
Zilean · Support
1 / 4 / 13
40% KP
10,692
9.5% share
9,528g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
