Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 160 days ago
5 / 5 / 5
K / D / A
55.6%
Kill participation
990.5
Damage / min
12,582g
474.5 gold / min
9
8 placed · 0 cleared
252
9.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFederals1#3520
Garen · Top
7 / 8 / 1
44.4% KP
15,925
22.1% share
11,121g
155 CS · 5.8/m
Happcio 271#271
Taliyah · Jungle
5 / 10 / 4
50% KP
18,195
25.3% share
11,788g
164 CS · 6.2/m
SkyLark96#EUNE
Yasuo · Mid
1 / 6 / 0
5.6% KP
5,687
7.9% share
9,048g
224 CS · 8.4/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 5 / 5
55.6% KP
26,265
36.5% share
12,582g
252 CS · 9.5/m
Sandi#EAST
Sona · Support
0 / 1 / 10
55.6% KP
5,845
8.1% share
6,985g
21 CS · 0.8/m
Red side
Victory주지태#JJT
Smolder · Top
4 / 7 / 6
33.3% KP
24,566
25.7% share
10,137g
194 CS · 7.3/m
Mpakalogataki#Lucky
Nidalee · Jungle
8 / 5 / 5
43.3% KP
21,478
22.5% share
12,210g
175 CS · 6.6/m
s14#3832
Riven · Mid
13 / 1 / 7
66.7% KP
28,603
29.9% share
16,394g
239 CS · 9/m
picketpocket1#EUNE
Veigar · ADC
5 / 2 / 7
40% KP
14,744
15.4% share
12,774g
239 CS · 9/m
Scrabwind#xdd
Karma · Support
0 / 3 / 17
56.7% KP
6,131
6.4% share
8,015g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
