Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 160 days ago
7 / 3 / 9
K / D / A
38.1%
Kill participation
1,123.5
Damage / min
14,180g
505.2 gold / min
21
9 placed · 1 cleared
254
9 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPushek#2137
Aatrox · Top
13 / 6 / 5
42.9% KP
34,901
25.5% share
13,559g
196 CS · 7/m
OscarEmil24#EUNE
Rek'Sai · Jungle
15 / 4 / 7
52.4% KP
28,883
21.1% share
16,135g
194 CS · 6.9/m
chocola#npara
Xin Zhao · Mid
5 / 7 / 10
35.7% KP
27,508
20.1% share
13,591g
183 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 3 / 9
38.1% KP
31,534
23% share
14,180g
254 CS · 9/m
Padlak#KWZiA
Nautilus · Support
2 / 7 / 14
38.1% KP
14,232
10.4% share
8,548g
14 CS · 0.5/m
Red side
DefeatCHARON1#NiKKE
Vladimir · Top
1 / 11 / 3
14.8% KP
25,362
20.5% share
8,849g
160 CS · 5.7/m
c c#333
Rengar · Jungle
12 / 10 / 8
74.1% KP
38,380
31% share
14,315g
184 CS · 6.6/m
Toxar1#dnz
Akshan · Mid
8 / 7 / 4
44.4% KP
26,389
21.3% share
11,979g
197 CS · 7/m
ŚWINIOTERMINATOR#BRUCE
Tristana · ADC
6 / 7 / 9
55.6% KP
27,043
21.8% share
13,750g
228 CS · 8.1/m
cowfish#toxar
Zilean · Support
0 / 7 / 19
70.4% KP
6,640
5.4% share
7,658g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
