Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 160 days ago
5 / 3 / 3
K / D / A
57.1%
Kill participation
641.6
Damage / min
11,265g
438.3 gold / min
15
10 placed · 0 cleared
233
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNecromartin#Necro
Jayce · Top
3 / 3 / 8
34.4% KP
20,336
24.4% share
12,133g
228 CS · 8.9/m
떠오르는 달#2405
Diana · Jungle
7 / 4 / 9
50% KP
13,747
16.5% share
13,955g
247 CS · 9.6/m
TL bélala#EUNE
LeBlanc · Mid
9 / 4 / 4
40.6% KP
21,073
25.2% share
11,803g
189 CS · 7.4/m
L á t o m#vei
Veigar · ADC
8 / 2 / 7
46.9% KP
18,668
22.4% share
15,020g
231 CS · 9/m
Iulianw#ана
Seraphine · Support
5 / 1 / 7
37.5% KP
9,651
11.6% share
8,495g
21 CS · 0.8/m
Red side
DefeatAnrteus#rdctd
Aurelion Sol · Top
5 / 3 / 3
57.1% KP
16,490
27.5% share
11,265g
233 CS · 9.1/m
Wiktoś#EUNEE
Lee Sin · Jungle
0 / 8 / 6
42.9% KP
9,290
15.5% share
8,798g
158 CS · 6.1/m
SabbyGR#EUNE
Lissandra · Mid
6 / 12 / 5
78.6% KP
12,637
21.1% share
11,232g
193 CS · 7.5/m
taq bati talanta#xoxo
Caitlyn · ADC
2 / 5 / 1
21.4% KP
10,574
17.6% share
11,127g
224 CS · 8.7/m
Ves1c#Vili
Morgana · Support
1 / 4 / 8
64.3% KP
10,992
18.3% share
7,112g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
