Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 159 days ago
9 / 2 / 11
K / D / A
64.5%
Kill participation
1,058.5
Damage / min
14,045g
564.8 gold / min
12
10 placed · 0 cleared
236
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJestokiq kravar#VIARA
K'Sante · Top
1 / 3 / 2
25% KP
15,508
24.4% share
8,162g
192 CS · 7.7/m
Liumnaldulf#shoot
Talon · Jungle
7 / 7 / 2
75% KP
13,866
21.9% share
10,176g
154 CS · 6.2/m
Jkanellis06YT#EUNE
Riven · Mid
1 / 8 / 5
50% KP
14,049
22.1% share
8,960g
196 CS · 7.9/m
Griffith#999R
Smolder · ADC
1 / 8 / 3
33.3% KP
11,679
18.4% share
8,808g
170 CS · 6.8/m
MDG Ispo#EUNE
Karma · Support
2 / 6 / 3
41.7% KP
8,340
13.1% share
6,032g
28 CS · 1.1/m
Red side
Victory冬青独白#9419
Ambessa · Top
0 / 2 / 8
25.8% KP
18,226
19.4% share
9,112g
189 CS · 7.6/m
Razwen#rank1
Viego · Jungle
14 / 2 / 7
67.7% KP
24,745
26.4% share
14,925g
207 CS · 8.3/m
ZeZ#2592
Katarina · Mid
6 / 3 / 7
41.9% KP
16,724
17.8% share
10,898g
170 CS · 6.8/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 2 / 11
64.5% KP
26,322
28% share
14,045g
236 CS · 9.5/m
Yonsuno#EUNE
Nautilus · Support
2 / 3 / 13
48.4% KP
7,835
8.3% share
7,321g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
