Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 159 days ago
14 / 10 / 11
K / D / A
73.5%
Kill participation
1,465.9
Damage / min
17,288g
526.3 gold / min
12
10 placed · 0 cleared
225
6.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsniff c#R2R
Twitch · Top
9 / 8 / 3
27.9% KP
23,050
17.6% share
13,648g
235 CS · 7.2/m
16 γραμμες#11111
Ekko · Jungle
17 / 4 / 14
72.1% KP
37,692
28.8% share
18,620g
261 CS · 7.9/m
Nyier#SMRF
Qiyana · Mid
8 / 7 / 11
44.2% KP
30,773
23.5% share
14,222g
201 CS · 6.1/m
harambecomeback3#4824
Corki · ADC
6 / 3 / 11
39.5% KP
26,437
20.2% share
15,376g
229 CS · 7/m
CllayMoore#Cyrem
Karma · Support
3 / 12 / 18
48.8% KP
12,956
9.9% share
10,339g
15 CS · 0.5/m
Red side
VictoryUNFAZED#backk
Irelia · Top
9 / 7 / 8
50% KP
31,991
26.3% share
15,989g
261 CS · 7.9/m
Vyjebáváč#PERO
Vi · Jungle
7 / 9 / 2
26.5% KP
18,417
15.1% share
13,738g
209 CS · 6.4/m
Anrteus#rdctd
Aurelion Sol · Mid
14 / 10 / 11
73.5% KP
48,156
39.6% share
17,288g
225 CS · 6.8/m
TAIWANISACOUNTRY#NGLF2
Draven · ADC
1 / 8 / 3
11.8% KP
13,625
11.2% share
11,668g
215 CS · 6.5/m
japko#4200
Lulu · Support
3 / 9 / 24
79.4% KP
9,552
7.8% share
12,430g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
