Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 159 days ago
12 / 2 / 14
K / D / A
65%
Kill participation
929.5
Damage / min
18,601g
630.5 gold / min
16
9 placed · 1 cleared
268
9.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaerin#WISH
Singed · Top
6 / 9 / 14
54.1% KP
19,992
18.4% share
11,907g
191 CS · 6.5/m
priggos#yuumi
Master Yi · Jungle
11 / 7 / 10
56.8% KP
26,194
24.1% share
15,323g
215 CS · 7.3/m
CloserToTheEdge#EUNE
Irelia · Mid
8 / 11 / 7
40.5% KP
23,641
21.7% share
13,679g
230 CS · 7.8/m
senny cwl#prink
Tristana · ADC
12 / 9 / 8
54.1% KP
31,524
29% share
15,732g
205 CS · 6.9/m
sushi goat#Paint
Nami · Support
0 / 4 / 25
67.6% KP
7,492
6.9% share
9,171g
25 CS · 0.8/m
Red side
Victoryoscar piastri#F1F1
Vayne · Top
6 / 8 / 7
32.5% KP
26,805
22.8% share
11,935g
180 CS · 6.1/m
heartbroken#low
Hecarim · Jungle
6 / 8 / 14
50% KP
21,704
18.5% share
14,155g
235 CS · 8/m
Ivo Peškir#meow
Akali · Mid
14 / 10 / 8
55% KP
28,196
24% share
14,670g
210 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 2 / 14
65% KP
27,421
23.3% share
18,601g
268 CS · 9.1/m
Priest#420
Senna · Support
2 / 9 / 26
70% KP
13,443
11.4% share
10,393g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
