Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 158 days ago
8 / 6 / 13
K / D / A
45.7%
Kill participation
1,605.5
Damage / min
18,291g
485.4 gold / min
22
13 placed · 1 cleared
317
8.4 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIndependent#INDE
Fiora · Top
16 / 11 / 5
52.5% KP
61,433
33.3% share
21,324g
244 CS · 6.5/m
ReNoX 2#EUNE
Zed · Jungle
7 / 11 / 9
40% KP
30,470
16.5% share
16,165g
233 CS · 6.2/m
Volkanovski#1v9
Naafiri · Mid
14 / 7 / 16
75% KP
57,608
31.2% share
19,777g
250 CS · 6.6/m
Vexelius#1111
Veigar · ADC
3 / 9 / 8
27.5% KP
20,659
11.2% share
14,166g
285 CS · 7.6/m
CzłowiekOlo#EUNE
Alistar · Support
0 / 8 / 19
47.5% KP
14,384
7.8% share
9,779g
35 CS · 0.9/m
Red side
VictoryLWXXXXXXXXXXXXXX#EUNE
Camille · Top
11 / 10 / 5
34.8% KP
39,668
19.3% share
15,870g
260 CS · 6.9/m
Dudica123#EUNE
Nocturne · Jungle
11 / 6 / 17
60.9% KP
34,300
16.7% share
17,991g
248 CS · 6.6/m
PRINCE LIPTON#AURA
Irelia · Mid
14 / 13 / 11
54.3% KP
53,489
26% share
22,212g
331 CS · 8.8/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 6 / 13
45.7% KP
60,502
29.4% share
18,291g
317 CS · 8.4/m
tsuηami ツ#2115
Nami · Support
2 / 5 / 25
58.7% KP
17,532
8.5% share
11,547g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
