Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 158 days ago
5 / 1 / 8
K / D / A
52%
Kill participation
1,132.9
Damage / min
11,517g
445 gold / min
19
9 placed · 1 cleared
239
9.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatel#GAP
Shen · Top
1 / 2 / 4
26.3% KP
9,405
13.9% share
8,416g
194 CS · 7.5/m
Blocked Account#2137
Viego · Jungle
7 / 6 / 2
47.4% KP
15,130
22.4% share
11,134g
161 CS · 6.2/m
RYOIKI TENKAI#MOON
Diana · Mid
6 / 5 / 4
52.6% KP
22,924
34% share
9,974g
180 CS · 7/m
N1CKB0MB#ROPT
Yasuo · ADC
4 / 5 / 4
42.1% KP
14,947
22.2% share
11,423g
229 CS · 8.8/m
yarden#EUNE
Nami · Support
1 / 7 / 7
42.1% KP
5,064
7.5% share
6,817g
22 CS · 0.8/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
5 / 1 / 8
52% KP
29,324
32.7% share
11,517g
239 CS · 9.2/m
AFTER SMALLVILE#ASCND
Briar · Jungle
10 / 3 / 9
76% KP
22,061
24.6% share
14,968g
216 CS · 8.3/m
Same Drabuloki#EUNE
Naafiri · Mid
4 / 6 / 8
48% KP
15,417
17.2% share
10,657g
181 CS · 7/m
T1Prõdigy#love
Jinx · ADC
5 / 7 / 6
44% KP
16,346
18.2% share
12,137g
202 CS · 7.8/m
amanxwicz#EUNE
Seraphine · Support
1 / 2 / 11
48% KP
6,580
7.3% share
7,579g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
