Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 158 days ago
5 / 3 / 9
K / D / A
60.9%
Kill participation
774.9
Damage / min
13,981g
445.7 gold / min
22
11 placed · 4 cleared
284
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBefore#KEKW
Jax · Top
6 / 2 / 5
37.9% KP
22,275
19.6% share
14,515g
275 CS · 8.8/m
ViEgoEgo#RUINN
Ambessa · Jungle
5 / 5 / 8
44.8% KP
17,079
15.1% share
13,126g
220 CS · 7/m
Fgrnmo8iIHQ#VAD
Xerath · Mid
7 / 3 / 7
48.3% KP
34,283
30.2% share
13,138g
243 CS · 7.7/m
AstroGapped#lvcky
Draven · ADC
9 / 7 / 7
55.2% KP
34,333
30.3% share
18,891g
271 CS · 8.6/m
GermanSpy#Johns
Janna · Support
2 / 6 / 17
65.5% KP
5,464
4.8% share
9,541g
27 CS · 0.9/m
Red side
DefeatDeathNote#L9xD
Wukong · Top
3 / 8 / 2
21.7% KP
12,692
14.9% share
10,922g
218 CS · 7/m
the revenant one#tbefy
Kayn · Jungle
10 / 7 / 7
73.9% KP
25,795
30.3% share
14,731g
225 CS · 7.2/m
holyy#zxcv
Katarina · Mid
5 / 6 / 6
47.8% KP
15,621
18.4% share
11,480g
232 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 3 / 9
60.9% KP
24,305
28.6% share
13,981g
284 CS · 9.1/m
Stacho#grind
Braum · Support
0 / 5 / 14
60.9% KP
6,644
7.8% share
7,960g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
