Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 157 days ago
5 / 1 / 5
K / D / A
47.6%
Kill participation
673
Damage / min
10,670g
472.5 gold / min
12
6 placed · 2 cleared
199
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInSanity ReSett#sfarc
Sett · Top
0 / 7 / 1
7.1% KP
8,161
13.9% share
7,073g
172 CS · 7.6/m
Rank1 COJOVALI#drg44
Master Yi · Jungle
8 / 1 / 0
57.1% KP
15,241
26% share
12,812g
179 CS · 7.9/m
YourBabeWasGood#2242
Zed · Mid
4 / 5 / 4
57.1% KP
19,564
33.3% share
9,804g
173 CS · 7.7/m
Pigeon Doctor#aura1
Ezreal · ADC
1 / 3 / 1
14.3% KP
12,416
21.1% share
8,517g
192 CS · 8.5/m
sp71#EUNE
Karma · Support
1 / 5 / 5
42.9% KP
3,344
5.7% share
5,674g
19 CS · 0.8/m
Red side
VictoryZuko#十 く3
Malphite · Top
8 / 2 / 5
61.9% KP
23,915
37.6% share
11,869g
181 CS · 8/m
Monk Encho #EUNE
Lee Sin · Jungle
8 / 3 / 3
52.4% KP
12,554
19.7% share
10,564g
151 CS · 6.7/m
woman eater#ego
Veigar · Mid
0 / 5 / 5
23.8% KP
10,074
15.8% share
9,118g
203 CS · 9/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 1 / 5
47.6% KP
15,199
23.9% share
10,670g
199 CS · 8.8/m
ratatatata#xdxdx
Milio · Support
0 / 3 / 9
42.9% KP
1,850
2.9% share
6,084g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
