Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 156 days ago
7 / 2 / 5
K / D / A
60%
Kill participation
935.1
Damage / min
16,134g
486.7 gold / min
13
10 placed · 2 cleared
329
9.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhxly#02239
Dr. Mundo · Top
0 / 4 / 4
20% KP
15,668
16.9% share
12,687g
277 CS · 8.4/m
ProxyTheWave IV#BIGD
Graves · Jungle
4 / 5 / 3
35% KP
12,502
13.5% share
13,518g
277 CS · 8.4/m
Dark Naruto#1234
Irelia · Mid
8 / 9 / 1
45% KP
26,912
29.1% share
16,364g
292 CS · 8.8/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 2 / 5
60% KP
30,998
33.5% share
16,134g
329 CS · 9.9/m
PantiS Arc#papo
Nami · Support
1 / 6 / 8
45% KP
6,521
7% share
8,520g
27 CS · 0.8/m
Red side
DefeatFRAME MOGGED#LOW
Twisted Fate · Top
7 / 3 / 4
42.3% KP
22,984
17.6% share
15,411g
261 CS · 7.9/m
Evo mightz#EUNE
Kayn · Jungle
5 / 4 / 9
53.8% KP
23,961
18.4% share
13,746g
240 CS · 7.2/m
muda#mudaa
Zed · Mid
9 / 4 / 8
65.4% KP
33,648
25.8% share
15,849g
264 CS · 8/m
dzemson#ADC
Brand · ADC
3 / 7 / 3
23.1% KP
21,561
16.6% share
12,658g
291 CS · 8.8/m
3 kule bo Syndra#EUNE
Xerath · Support
2 / 2 / 13
57.7% KP
28,100
21.6% share
9,144g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
