Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 156 days ago
3 / 5 / 1
K / D / A
40%
Kill participation
465.2
Damage / min
7,389g
358.1 gold / min
9
6 placed · 0 cleared
134
6.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKosni#Maria
Yone · Top
2 / 1 / 1
30% KP
8,992
25% share
7,878g
193 CS · 9.4/m
TALONUL LA CTRL#RO1
Kha'Zix · Jungle
4 / 3 / 1
50% KP
6,801
18.9% share
8,419g
150 CS · 7.3/m
Michał#31415
Galio · Mid
0 / 3 / 4
40% KP
6,822
19% share
6,605g
164 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 5 / 1
40% KP
9,599
26.7% share
7,389g
134 CS · 6.5/m
Vixoo#EUNE
Seraphine · Support
1 / 7 / 2
30% KP
3,684
10.3% share
5,378g
42 CS · 2/m
Red side
VictoryMitzuki#七転び八起
Vayne · Top
1 / 2 / 4
26.3% KP
9,903
17.1% share
7,576g
175 CS · 8.5/m
issa#CN1
Graves · Jungle
9 / 1 / 2
57.9% KP
13,544
23.3% share
11,520g
193 CS · 9.4/m
KromosomiKanuuna#BONED
Hwei · Mid
1 / 2 / 5
31.6% KP
9,635
16.6% share
8,431g
204 CS · 9.9/m
Frenkiee#EUNE
Syndra · ADC
4 / 1 / 8
63.2% KP
14,068
24.2% share
9,924g
221 CS · 10.7/m
Ravi#1295
Vel'Koz · Support
4 / 4 / 6
52.6% KP
10,903
18.8% share
7,010g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
